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181. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
What of rigs that permit XL, XXL, etc, ships to mount multiple medium turrets. Who would use it? 1) Let it exists for pity sake, I am sure that someone would eventually use it. Such as, 2) An army of ants facing an giant, the giant has no defenc...
- by Sir Dragon - at 2013.06.09 06:41:00
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182. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
perchance standings driven? Then what of the Pirates? They could dwell with the NPC pirate factions, thus getting clones there . . I say with some envy.
- by Sir Dragon - at 2013.06.09 06:29:00
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183. Sticky:Asking for feedback on Certificate visibility - in Player Features and Ideas Discussion [original thread]
An global rule that would make all certificates viewable, would prevent certain player actions: con artists, lying, evil behaviour. . . And ultimately restrict free will, such that the option should be "option-able" by each player. Lets keep thi...
- by Sir Dragon - at 2013.06.09 06:26:00
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184. Stacked information windows: prevent nusance. - in Player Features and Ideas Discussion [original thread]
When opening multiple information windows, within the same frame, by shift clicking multiple blue information icons . . etc. When a player is flipping through those stacked information windows, by clicking the 2 arrows that appear in the top r...
- by Sir Dragon - at 2013.06.09 06:18:00
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185. Import export keyboard-shortcuts & general settings - in Player Features and Ideas Discussion [original thread]
I think i'm gona take a long break from eve should i need to redo my keyboard shortcuts and general settings again. Every ******* time my pc has a little hickup and trashes the settings via one way or the other, then i am the sucker that has to r...
- by Sir Dragon - at 2013.04.30 15:59:00
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186. Lack of proper perspective : Banning gone cancerous. - in Crime and Punishment [original thread]
I just wanted to convey my concerns... on how C.C.P. is responding to pilots using add-on-s. I hope that C.C.P. is taking into account, the phycology behind the pilot-¦s habits, that those pilots bring in from other game environments. The pilo...
- by Sir Dragon - at 2013.04.28 22:54:00
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187. Upon death : Addition to current feature. - in Player Features and Ideas Discussion [original thread]
I just noticed this brilliant idea : By one, [sensored] "This is one aspect of Eve I wish they could find a way to fix... dying before you even get to see the face of your attacker... You just warp, go black and wake up in station with a killmail...
- by Sir Dragon - at 2013.03.26 07:49:00
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188. NEWS : HEADLINES , . . independent reporter - in Player Features and Ideas Discussion [original thread]
[ jabber ] [ chatter ] Mean while, somewhere in Sing Laison... Tragedy struck today, when a pilot tried to orbit a planet! Aparently that is not allowed! When the pilot was asked to comment, jhe studered and jelled something about. . "illogi...
- by Sir Dragon - at 2013.03.23 09:13:00
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189. A couple of fixes for the Planet interface. - in Player Features and Ideas Discussion [original thread]
customs office accepts command centres... add item to selected item... unset buildings movable... fleet broadcast location... stuck harvesters... filter options for routed tab. A couple of fixes for the Planet interface. I'm not saying "change st...
- by Sir Dragon - at 2013.03.18 11:38:00
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190. Text To Speech for EVE Online? - in Player Features and Ideas Discussion [original thread]
aaaaaaaaaaaaaaaa :D you can get that with "Readplease 2003" seams nice, you could demand it as a disabled user.. Such as " EY!! can't read fr ****! give me dat!!! "
- by Sir Dragon - at 2013.03.15 06:33:00
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191. -->NEWS<-- 3 Empires disscue limited Capital ship access into empire : due... - in Assembly Hall [original thread]
Djana Libra wrote: can someone translate this into something that is in a readable form? It is an idea about an news report, here is the thread to the other discussion, that was more of a debate set before an voting console. https://forums....
- by Sir Dragon - at 2013.03.14 06:32:00
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192. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
You need an chain of events, to reach such a state of affairs. Today -> something happens -> something happens -> What you are describing becomes a reality. Ideas about " something happens ": Incursions gone wild, Empires turn their at...
- by Sir Dragon - at 2013.03.13 05:35:00
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193. New Weapons? not being redone but new.... - in EVE General Discussion [original thread]
Quintessen wrote: New weapons require new design space and something that would differentiate them from everything else. I do like how different the different weapon systems in EVE are, even though some systems (lasers and rail/blaster) are ...
- by Sir Dragon - at 2013.03.13 04:57:00
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194. New Weapons? not being redone but new.... - in EVE General Discussion [original thread]
Alara IonStorm wrote: Ammo stats redone entirely would be better. There is a lot of underused ammo like short range guns using mostly -50%. Reduce unneeded ammo while making all ranges useful in all guns would be nice. I know that you mean...
- by Sir Dragon - at 2013.03.13 04:48:00
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195. New Weapons? not being redone but new.... - in EVE General Discussion [original thread]
Very expensive drones, that can only be used once, due to how they latch on to target ships. 1) Tiger-able when a target ship has reached hull damage. Then, the drone latches on to the hull, of target ship, and proceeds to open the victims shi...
- by Sir Dragon - at 2013.03.13 04:35:00
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196. Dreads & Titans - The Extra Ship? - in EVE General Discussion [original thread]
I have been trying to explain... before... that Titans are being treated like rookie ships... Wait..wait..wait.. bfr u go crzy.. The Titan has an interface built on the 8, high, med, low, rig, etc etc. ... And I went on at length on how redicul...
- by Sir Dragon - at 2013.03.13 04:17:00
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197. News ideas : Concord pressed by Empire to permit lvl 1 capital ships into empir... - in Player Features and Ideas Discussion [original thread]
J909 wrote: You didnt word your OP correctly: Make all of eve 0.0 you can then take your caps where ever you want Well, that is what incursions seam to be doing: Disabling entire constellations; thus, they effectively disable CONCO...
- by Sir Dragon - at 2013.03.13 03:29:00
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198. News ideas : Concord pressed by Empire to permit lvl 1 capital ships into empir... - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Sir Dragon wrote: To your 1st question, regarding what capital ships, . . . for Carriers : it would be carriers that require [Racial name] Carrier Level 1, So, all of them. Sir Dragon wrote: for Dreadnoughts : It wou...
- by Sir Dragon - at 2013.03.13 03:29:00
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199. News ideas : Concord pressed by Empire to permit lvl 1 capital ships into empir... - in Player Features and Ideas Discussion [original thread]
DataRunner Attor wrote: We already have level 1 cap ships....They are called freighter, jump freighter and orca True that.. It is the question on how to handle the added fire power, that would fall into Capsulers hands in Empire space. I sa...
- by Sir Dragon - at 2013.03.11 09:45:00
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200. News ideas : Concord pressed by Empire to permit lvl 1 capital ships into empir... - in Player Features and Ideas Discussion [original thread]
Siobhan MacLeary wrote: Sir Dragon wrote: *lvl 1 capital ships, refers to ships that require level one training (out of 5) in the respective capital ship's main skill. So...All of them? Except for supercapitals and motherships, naturally...
- by Sir Dragon - at 2013.03.11 09:36:00
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